Disrupt is a game engine developed by Ubisoft Montreal for Watch Dogs, by using dynamic simulation to simulate physical interactions realistically and seamless online connectivity. The engine was created to allow for cross-generation and cross-platform play.[1]


The engine uses DirectX 9 and DirectX 11. It has the ability to dynamically simulate particles and clutter, that are affected by wind. Disrupt also simulates electricity, allowing the players to cause city-wide blackouts.

  1. Long, Neil (2013-05-10). How Watch Dogs’ Disrupt Engine enables cross gen, cross platform play. Edge Online. Retrieved 2013-05-30.