- ❝ Sweetheart, please... Please don't do this to your old mum. Let me die in peace.❞
- ―Skye's mother as Skye finishes uploading her neural map
Coming Home is the tenth story mission in Watch Dogs: Legion, and the third mission in the 404 Chapter "Family Business".
Plot
After successfully breaking into Skye Larsen's home at Wernicke House, the player is greeted by Skye's House AI. After the AI greets the player, the AI hints for the player to come down to Skye's underground laboratory, all while under the guise that they are confusing the player for Skye. After hacking a computer in a room upstairs, the player gains access to the house elevator, as well as the basement laboratory.
Upon taking the elevator down, the player is greeted with a detailed recreation of the Larsens' cottage, which is far too underground for Bagley to receive a signal. When the player attempts to enter the house through the front door, the AI informs the player that the door is locked and that they will need a key. The AI then suggests for the player to watch some AR Reconstructions around the garden, supposedly to "enhance the player's experience". It is also at this point that the AI slowly begins to sound glitchy and static. After checking a nearby gazebo, the player collects the hospital wristband of Sinead Larsen, Skye's mother, which has the front door key code on it. At the same time, an AR Reconstruction begins. In the reconstruction, Sinead can be seen displaying her disapproval with Skye's experiments, and that the recreated cottage place that both of them were in was not her true home.
After using the code found on the wristband to unlock the front door, the player investigates the house. As the player does this, an AR Reconstruction begins. In the reconstruction, Skye can be seen trying to convince her mother to undergo the neural mapping procedure - the same one being used in Daybreak. Sinead can be seen adamantly refusing the treatment, despite Skye's attempts at convincing her that the treatment is safe. It is revealed that Sinead was adamant on not undergoing with the treatment after seeing what Skye had done with Ada, the Larsens' pet dog, in the cottage's garage.
Investigating the garage, the player discovers that Ada had been transferred into a Spiderbot. To put Ada out of its misery, the player shuts down the Ada's neural map. Shortly after, the house AI begins to prompt the player to go upstairs. In a room upstairs, another AR Reconstruction begins. In the reconstruction, Skye can be seen injecting an unknown substance into Sinead, against Sinead's wishes. After investigating the rest of the upstairs, the player collects enough relics that contain the code to unlock the basement door.
When the player enters the basement door, another AR Reconstruction begins. In the reconstruction, Skye can be seen recording notes. Meanwhile on the chair lies Sinead, whom had passed away two minutes after the neural mapping procedure ended. Hacking nearby containers, the player discovers kidnapped people that had been part of Skye's experiment. The player then enters the next room. Skye's video log of her neural mapping Sinead is played by the house AI. Throughout the whole log, Skye can be seen progressively experimenting with Sinead as part of her experiments. After twenty nine days of experimenting, Skye is able to transform her mother into her house's AI. This becomes a worrying threat after it is realised that Skye could use such technology to control people's minds.
The house AI then talks to the player. After forming a deal with the player, she gives Skye's location, and the player in exchange shuts down the AI's neural map, effectively putting Sinead out of her misery. After releasing Sinead, Bagley receives the coordinates, as well as a small message that says "thank you".
The player then makes their way back upstairs through the elevator, and finds Nowt waiting. Nowt confesses that she herself had gone down, but did not have the heart to release Sinead. Nowt then convinces the player to stop Daybreak, or else thousands of others will meet the same fate as Sinead.
Objectives
- Search for Skye's Home at St. James Square
- Access Skye Larsen's Home
- Investigate Skye's Home
- Access Skye Larsen's Secret Cottage
- Investigate the Cottage
- Talk to the House AI
- Release Skye Larsen's Mother
- Leave Skye Larsen's Home
Relics
There are nine Relics to be found inside the cottage in the basement of Wernicke House.
Case of Sedatives
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Relic Case of Sedatives |
High potency sedative. Medications of this kind were in widespread use during the late 19th century and administered as a panacea. |
Child's Drawing
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Relic Child's Drawing |
Child's drawing of "My Family". Artist unknown. |
Cracked Trophy
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Relic Cracked Trophy |
Badly damaged trophy that has been poorly glued back together. The inscription reads: "10TH YEAR SCIENCE FAIR CHAMPION - SKYE LARSON." |
Dog Collar
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Relic Dog Collar |
Dog collar inscribed with the word "Ada". |
Get Well Card
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Relic Get Well Card |
Text reads: "Hey buddy, Good luck with your procedure. We love you, you arsehole! A + N" |
Handwritten Note
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Relic Handwritten Note |
Note reads: "Skye, Sorry for breaking your trophy. It was probably an accident." |
Hospital Wristband
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Relic Hospital Wristband |
Hospital identification band belonging to Sinead Larsen. |
Photograph of Skye and Sinead
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Relic Photograph of Skye and Sinead |
A photo of Skye and her mother, taken in front of Skye's childhood home. |
Tablet
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Relic Tablet |
This tablet is too damaged for Bagley to retrieve any data from it. But somebody is watching you, and somebody knows you picked it up... |
Trivia
- The other three human specimens in Skye's basement were neural-mapped into the AI programs individually encountered in Pilot Project, The Knowledge and Human Error.
Gallery
Prologue | Operation Westminster | |
Squad Goals | Restart DedSec • Reporting For Duty • Digging Up the Past | |
Body Snatchers | Lost in the Process • Clan Kelley's New Export • Bloody Mary Kelley | |
Family Business | Initiate Sequence • 404 Not Found • Coming Home • Into the Void | |
Zero Tolerance | Gap in the Armour • Inside Albion • Stealing Schemes • In the Belly of the Beast | |
Spy Games | The Whistleblower • Espionage 101 • Honey Trap • Hunting Zero Day • Smoking Gun • Kill Box • The Malik Dossier • Barbarians at the Gate | |
Down the Darkweb | Crashing the Auction • Market Closing • Falling From Grace | |
True Colors | Restoking the Fire • Nigel's Close Shave • Defanging the Flock • Justice4Claire • London's Protectors | |
London Rising | DedSec Party • The Face of the Enemy • Hard Reset |